Light Show Creator
  • Light Show Creator
  • Changelog
  • Information
  • Drotek API
    • Loader
  • Flight limitations
    • Performance limitations
  • Show Creation
    • Install Drotek IOStar Add-on
    • Scene orientation
    • Make a show
    • Initialize the show
      • Family
    • Takeoff & Land
    • Formation
      • Mesh
        • Import image
        • Letters
        • Follow Path
      • Transition
      • Advanced Transition
    • Color
      • Set color
      • Magic color
      • Color Settings
      • Color effect
    • Fire
    • Check
    • Import & Export
    • Import & Export range
    • GCS (Beta)
    • Dance size
  • Tutorial Blender
    • Magic Color
    • Import Image
    • Letters
    • Map
    • Camera
    • Edit a mesh
  • Annex
    • Glossary
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On this page
  • v3.16.2 -> v3.18.4
  • 🚀 New Features
  • 🔄 Changes & Improvements
  • v3.15.0 -> v3.16.2
  • New
  • Changes
  • v3.11.0 -> v3.15.0
  • New
  • Changes
  • v3.5.3 -> v3.11.0
  • New
  • Changes
  • v3.5.2 -> v3.5.3
  • Fix
  • Performance
  • v3.5.1 -> v3.5.2
  • New
  • Fix
  • Performance
  • v3.2.2 -> v3.5.1
  • New

Changelog

v3.16.2 -> v3.18.4


🚀 New Features

New Takeoff Mode: "All in One Platform"

  • Introduced a new takeoff mode for IOStar3.

Mesh Image & Mesh Text Enhancements

  • Easily create 2D drone formations using:

    • Images → Convert any image into a drone shape.

    • Fonts & Text → Generate formations based on text.

Auto Takeoff Button

  • Automatically generates a grid and launches all drones.

  • Ensures proper speed & security distance in a single click.

Safe Delete Protection

  • Prevents accidental drone deletions when pressing X or DEL.

  • Drones can still be removed via right-click or the collection tab.

🔄 Changes & Improvements

Return to Launch (RTL) Algorithm Update

  • Improved drone behavior for smoother landings.

Initialization Parameter Lock

  • Parameters can no longer be modified after show initialization.

RTL Behavior Enhancements

  • Further refinements for drone movements and positioning.

Blender Compatibility

  • LightShow Creator is now working with the latest Blender version. (4.3.2 LTS)

Update Brightness Factor

  • Replace factor multiplication with a percentage for better understanding.

v3.15.0 -> v3.16.2

New

  • Apply brightness Factor

    • The 'Apply brightness factor' can modify the brightness of selected drones using a multiplying factor.

    • Current drone individual brightness will be multiplied by the given factor (increasing brightness if factor > 1, reduce it if factor < 1)

Changes

  • Fix bug where drones were moving after landing

  • Reset RTL start frame when landing to avoid increasing frame

  • Fix duplicated points in family grids

  • Remove RTL correction when checking takeoff

  • Switch off the LEDs during the land and not during the RTL sorting

  • Fix export bug occuring after Drone Grid removal

v3.11.0 -> v3.15.0

The Lightshow Creator is now compatible with Blender 4.x versions

The Lightshow Creator minimal supported version is now Blender 3.6

New

  • Automatic RTL

    • The automatic RTL replaces all drones on their original takeoff positions

    • The RTL time can vary depending on the parameters used and the number of crossing trajectories.

  • Add Family Grids

    • You can now create the family grids automatically.

    • It can be use to easily land the drones by using a normal Go to target.

  • Color effect

    • You can now control colors with Geometry Nodes

    • This is similar to Magic color but much more flexible

  • Live color (Beta)

    • With the GCS Beta version 2.7.0, you can control drone color from Blender (currently limited to 3 color channels).

Changes

  • Fix VVIZ support for FWsim

  • Fix magic color LED registering to match the preview.

v3.5.3 -> v3.11.0

New

  • Experimental - Add option to RTL at the end of shows

  • Add option to scale the show to increase the maximum range up to 4x

  • Experimental - Add follow path

Changes

  • Drop retro-compatibility with .blend files created with version 3.5.2 and lower

    • You can use version 3.5.3 to convert your old files

  • Improve Go to target workflow

    • New transition algorithm proved collision-free if minimum distance between anchors is respected

  • Improve Add anchors workflow

    • Do not resize automatically the mesh or Bézier curves after adding anchors

    • The minimal distance between anchors does not limit scaling the object

    • Warn if the minimal distance between anchors will or could cause a collision during transitions

    • Automatically merge double vertices on mesh when adding anchors

  • Initialize by default the timeline in seconds instead of frames

  • Rename Set interpolation by Change interpolation

  • Set alpha to 0 by default for added emission material

  • Minimal supported Python version is now 3.10 (previously 3.8).

  • Improve check error messages to include total of infractions and the number of drones concerned

v3.5.2 -> v3.5.3

Fix

  • Use the selected keyframe type for Go to targets

Performance

  • Rework RGBW Emission material to avoid FPS performance regression in some case. Remove White visualization in Material Preview.

v3.5.1 -> v3.5.2

New

Fix

Performance

v3.2.2 -> v3.5.1

It is highly recommended to read again the documentation to not miss new information.

New

General

  • All buttons and properties are documented in Blender inside tooltips.

  • Add units to properties.

  • The panels are reorganized and have the same arborescence as this documentation.

  • Hide/Show options automatically depending on the context.

  • Blender 3.6 should be preferred

  • Markers are added automatically for batched actions like (Takeoff, Land, Go to target, …)

Performance

  • Progress bars have been added in the system console to follow the progression of long tasks

  • The collision check is much faster

  • The export is also faster

  • Increase FPS when playing the show

JSON show file

  • Change the binary format

    • The binary format is now more compact

    • The exported color events can now either be a constant or a linear interpolation.

  • Change name convention

    • .json is automatically added to the filename during export, no need to add it manually

    • The date and time are added automatically to the exported file

  • Add metadata to the generated files

    • The Blender version

    • The Lightshow Creator and Loader version

    • The physical parameters (minimal distance, and maximum speed profile)

  • The JSON show range file generated with Import & Export range are different from JSON show file and can only be used in Blender with Import range.

Conversion

  • Old shows generated with previous versions can be converted to this new version.

  • The converted show should be checked (show parameters, import back after exporting the converted show, …)

Initialize the show

  • Drone repartition

    • Improve the mechanism to choose the placement of drones

    • Add an interactive visualization of the placement of the drones

    • Drone are now placed next to each other in the same family

  • Purge scene has been removed

  • Prepare the scene has been added to set up the show on a new file

  • Add keyframe type selection for the different keyframes (Takeoff, Land, Go to target, Set color, Magic color, Fire)

Takeoff & Land

  • Integrate Angle takeoff in Initialize show

Formation

  • Mesh

    • Remove Scale mesh by making Min distance interactive

  • Transition

    • Add staggered transitions

    • Add swap tools to fix collisions

    • Replace the checkboxes with named switches

    • Cannot use Go to target before taking off

Color

  • Materials

    • Use only one material instead of two (increase FPS)

    • Change drones and effectors materials to visualize the white channel

  • Set color

    • Add Bezier interpolation

    • Add Set interpolation

    • Add Pick color

    • Add Swap color

    • Add Remove white

  • Magic color

    • Apply effectors only on visible drones (hidden drones will be ignored)

    • Add Interpolation between registered keyframes

    • Update effector is applied immediately (no need to change the frame)

  • Color Settings

    • Add Emission strength

    • Add RGB / White ratio

    • Add support for Solid shader viewing mode

Check

  • Use recommended show parameters by default (minimal distance and speed profile settings)

  • Add Min distance for the collision check

  • Add Check takeoff

  • Add Check autopilot format

  • Failed checks will select the faulty drones and move to the first infraction frame if applicable

Import & Export

  • Export

    • Make Export angle interactive

    • If all checks pass the export should be successful

    • Fix increasing infraction errors during the export

  • Import

    • Can only use Import from a new file

    • If the export is successful the import should not produce errors

Import & Export range

  • Can export part of a show to reuse in other show

PreviousLight Show CreatorNextInformation

VVIZ export to add pyrotechnic effects to your show with or

Add the number of selected drones and targets below Go to target

Fix errors in the console

The automatic creation of markers can be enabled or disabled for each type of action. Before After

Register LED is improved for linear and bezier interpolation. Before (Linear / Bezier) After (Linear / Bezier)

is 384x faster. Blender was slowing down with objects with many anchors.

FWsim
Finale 3D
#set-the-minimum-distance-between-anchors
#set-the-minimum-distance-between-anchors
Automatic RTL
Family Grids
Live color