Light Show Creator
  • Light Show Creator
  • Changelog
  • Information
  • Drotek API
    • Loader
  • Flight limitations
    • Performance limitations
  • Show Creation
    • Install Drotek IOStar Add-on
    • Scene orientation
    • Make a show
    • Initialize the show
      • Family
    • Takeoff & Land
    • Formation
      • Mesh
        • Import image
        • Letters
        • Follow Path
      • Transition
      • Advanced Transition
    • Color
      • Set color
      • Magic color
      • Color Settings
      • Color effect
    • Fire
    • Check
    • Import & Export
    • Import & Export range
    • GCS (Beta)
    • Dance size
  • Tutorial Blender
    • Magic Color
    • Import Image
    • Letters
    • Map
    • Camera
    • Edit a mesh
  • Annex
    • Glossary
Powered by GitBook
On this page
  • Create an effector
  • Add emission material
  • Apply an effect
  • Visualize effects
  • Delete effects
  • Register LED
  1. Show Creation
  2. Color

Magic color

PreviousSet colorNextColor Settings

Magic color helps you create color effects on multiple drones at the same time.

Create an effector

The first step is to place the desired mesh into to Effector collection

Only the meshes inside the Effectorcollection are considered potential effectors

Add emission material

Select your effector and go to Material Properties.

Click on Add emission material to add the custom material for effectors.

Apply an effect

The effector candidates are available on the Name list. Three different types of effects are available on the Type list:

Fixed: Drones inside the effector take their color, nothing appends to the other drones, this type is not concerned by the Frame rate and Intensity parameter

Random: Drones inside the mesh take the different colors of the effector randomly with a rate of Frame rate. For instance, if the frame rate is 6, the color of the drones inside the mesh will change every 6 frames

Faded: Drones inside the effector take its color. The drone outside the effector takes its color decreasing over distance with an intensity of Intensity, for instance, if the intensity is zero the drones outside the mesh will not be modified and if the intensity is very high the drones outside the mesh will have the same color as the drones inside

Priority determines the influence one effector has over the others. For instance, if a drone is inside a red cube with a priority of 1 and a green sphere with a priority of 2, the color of the drone will be a combination of 13\frac{1}{3}31​ red and 23\frac{2}{3}32​ green. So if you wish that a mesh has an absolute priority over another you must set a high value of priority of that mesh over the other, for instance 1000 over 1

The effector effects are reinitialized based on the mesh on the Effector collection every time you save your blender file

Visualize effects

Effector effects are update every time the current frame is changed

Delete effects

In order to remove an effector, you must move the mesh into another collection and save the blender file

Register LED

Register LED registers the keyframe the color between Start and End with a frame rate of Frame rate with the selected Interpolation. For instance, if the frame rate is 6, a color keyframe will be registered every 6 frames. Even if it is recommended to have the lowest frame rate in order to have the best visual output, it is also recommended to watch the size of the dance during the show creation so your dance can be exported (Higher frame rates create smaller dance files).

Once the LED effects are registered, they will remain even if the effectors are removed

The registration of the LED can take a few minutes based on the number of frames and the capacity of your computer