Magic color
Last updated
Last updated
Magic color helps you create color effects on multiple drones at the same time.
The first step is to place the desired mesh into to Effector
collection
Only the meshes inside the Effector
collection are considered potential effectors
Add emission material
Select your effector and go to Material Properties.
Click on Add emission material
to add the custom material for effectors.
The effector candidates are available on the Name
list. Three different types of effects are available on the Type
list:
Fixed: Drones inside the effector take their color, nothing appends to the other drones, this type is not concerned by the Frame rate
and Intensity
parameter
Random: Drones inside the mesh take the different colors of the effector randomly with a rate of Frame rate
. For instance, if the frame rate is 6, the color of the drones inside the mesh will change every 6 frames
Faded: Drones inside the effector take its color. The drone outside the effector takes its color decreasing over distance with an intensity of Intensity
, for instance, if the intensity is zero the drones outside the mesh will not be modified and if the intensity is very high the drones outside the mesh will have the same color as the drones inside
The effector effects are reinitialized based on the mesh on the Effector
collection every time you save your blender file
Effector effects are update every time the current frame is changed
In order to remove an effector, you must move the mesh into another collection and save the blender file
Register LED
registers the keyframe the color between Start
and End
with a frame rate of Frame rate
with the selected Interpolation
. For instance, if the frame rate is 6, a color keyframe will be registered every 6 frames. Even if it is recommended to have the lowest frame rate in order to have the best visual output, it is also recommended to watch the size of the dance during the show creation so your dance can be exported (Higher frame rates create smaller dance files).
Once the LED effects are registered, they will remain even if the effectors are removed
The registration of the LED can take a few minutes based on the number of frames and the capacity of your computer
Priority
determines the influence one effector has over the others. For instance, if a drone is inside a red cube with a priority of 1 and a green sphere with a priority of 2, the color of the drone will be a combination of red and green. So if you wish that a mesh has an absolute priority over another you must set a high value of priority of that mesh over the other, for instance 1000 over 1